Take your tarot to the legendary
land of folklore and faerie tales. Bewitching imagery
from J. R. R. Tolkien's The Lord of the Rings trilogy,
as well as The Hobbit, makes this 78-card deck truly
enchanting. The detailed instruction booklet lets
you use the cards for tarot readings or to play a
game. The card game, for 2 to 6 players, summons you
to travel Middle-earth in your quest to destroy the
One Ring. Both ways to enjoy the deck showcase the
struggle between light and darkness and the triumph
of the spirit.
WIDE
OPEN and ODD BALL Card Game Set WIDE OPEN is The Awesome Racing Card Game.
Your goal is to collect all of the cards that will allow you
to run Wide Open and race to the finish line. Roll the dice,
hit the right combination and take the checkered flag. It's
real racing action! You must qualify to race, roll out of pit
stops, and beware of racing hazards that may shift the lead
on any turn. Watch out! There's always the chance of a wipe
out.ODD BALL. The Oddest Card Game...ever. The winner of Odd-Ball
is the first to collect, then discard seven cards of the same
color suit. Roll the dice on your turn. Roll odd and continue
play...roll even and lose your turn. Duels develop as players
frantically try to roll odd numbers and gain control. Stun opponents,
force them to drop cards that you may need or take them all
by swapping your hand for theirs! Everyone scores points. Score
25 points to win. For 2 to 4 players.
I
Spy Card Game Collection I Spy Go Fish Card Game. Have you a monkey?
A dinosaur, too? I spy a Go Fish card game for you! To play,
match a card in your hand with a card in another player's hand.
If the second player does not have the same card, you must Go
Fish and pick a card from the deck.I Spy Snap Card Game. I spy
a clown, and a bicycle, too! Start the game by turning all the
cards face down. Each player simultaneously turns a card face-up
and views the cards. When you see a pair, be the first to name
the object. Each game contains 48 jumbo cards. For 2-6 players.
Ouija
Oracle Card Game Now you can search for the answers to all
of life's questions with this game of fun, fortune, and surprises
based on Parker Brothers' popular Ouija Board. Your virtues,
faults, and future plans are soon to be revealed! Fifty-two
cards ask questions about life, love, and fate. Players score
points by selecting the same answer as the Oracle. For 3 or
more players.
Monopoly
- The Card Game
On each hand, try to draw and trade cards
to collect a Monopoly color-group. (For example, Dark Blue
contains Park Place and Boardwalk.) Property, House and Hotel
cards can be combined in your hand to form and develop a color-group
just as in the classic board game. Chance, Mr. Monopoly, GO
and Token cards are known as bonus cards. They can have a
big effect on the final value of your hand! Includes 60 cards,
pad of money, and illustrated rules of play. 8 minutes to
learn. 45-60 minutes per game. For 2 to 6 players.
CHILL
OUT and CHEATER Card Game Set
CHILL OUT. A Red Hot Card Game. On each turn,
roll the dice: the number rolled determines whether you discard
or draw cards. The action really heats up as players try to
rid themselves of Chili Pepper cards by the handful or one at
a time. Scorch your opponents with Burn Out cards or cool 'em
off with Chill Out cards. Look Out! Don't let a player Blow
Your Top! For 2 to 4 players.CHEATER Get ready to bend the rules!
This fast, thrilling and unique card game is made-for-all-ages.
The object is to spell C-H-E-A-T-E-R in one of four color suits.
On each turn, roll the dice. Roll doubles and you become the
CHEATER...for now. Players, watch out! The CHEATER plays by
a different set of rules. If you're not the CHEATER, use action
cards to get ahead, protect your hand, or BUST your opponent's
hand. For 2 to 4 players.
Lucky
13 Card Game This easy-to-learn family card game uses
simple addition and subtraction for the play of the hand. Players
score by being the first to get rid of their cards and by taking
tricks during play. Tricks are won by playing a card that makes
the running total equal zero or 13. Using ?minus cards and ?plus
cards the play might go around the table like this: plus 7,
minus 6, plus 3, plus 9. The person who played the plus 9' would
take the trick (7-6+3+9=13). The first player to 500 points
wins. The game consists of 55 playing cards including ?Lucky
13 cards, a rule book, 4 overview cards, and score pads. For
2 to 6 players.